We will teach students how to use animation software to create characters and stories for the motion picture, television, and video game industries. Typical components of the curriculum include two-dimensional and three-dimensional art and animation, storyboarding, life/human and background drawing, layout, and digital painting.
There’s something magical about the art of traditional animation. It’s inspiring to see a rough drawing transform into a living, breathing character. The hands-on feeling of crafting motion, emotion, and believability from just a few drawings is a powerful experience.
In 2D Animation for Beginners, we’ll explore the roots of traditional animation using modern, digital tools used within the studio environment today. We’ll begin with the principles of animation to ensure students have a solid foundation, and then move on to more physical explorations of movement and emotion.